| Game: Saint Seiya: The Hades for PS2 |
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| Written by Matt Chapman | ||||
| Wednesday, 04 April 2007 | ||||
Page 1 of 2 In this Manga spinoff, the Specters use the awakening of Hades, King of the Underworld, to begin to claim their powers back after being restrained for 243 years by Athena’s might. What a shame they didn't spend the time they were incarcerated planning an awesome 3D fighting videogame. Because Saint Seiya: The Hades falls well short of the mark.
Don’t be fooled by the apparently expansive nature of this title. Sure there’s a story mode to play through and an opponent versus opponent battle mode, with lots of other games still to unlock. Sadly the story mode is just another 3D battle with added cut scenes and the locked games only add criteria such as battling to a time deadline or tearing it up with as many foes as possible until you use up a single life. That would be fine if the standard combat wasn’t so bad. The game has no training mode because even a button-mashing five-year-old could win through against most of the poor AI enemies. Special moves only need to be mastered at the later stages and even then they’re not exactly hard.
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